Zeds is available for SALE! Here: http://victorypointgames.com/details.php?prodId=142
(Previous post shows card samples)
Thursday, February 28, 2013
PUBLISHED!
Posted by
Vinh Ha
at
2/28/2013 10:45:00 AM
Labels:
Concept,
Creature,
Dawn of the Zeds,
Game,
Games,
Ha,
Photobashing,
Victory,
Victory Point Games,
Vinh,
Vinh Ha,
Zeds,
Zombies
Thursday, September 27, 2012
Dawn of the Zeds
Here's a Sampling of the card art I made for Dawn of the Zeds 2.0. Soon to be released at www.victorypointgames.com
Posted by
Vinh Ha
at
9/27/2012 08:36:00 PM
Tuesday, April 3, 2012
Journey Ideas
I love Journey so much...I imagine the possibilities of Characters in this world! ^_^ If we assume the original Journey Character to be the Basic Citizen of their Society, then here is how I imagine a Ranged Unit (like an archer or something). I imagine they would choose speed over controlled flight, so holding the 'Fly' button would charge up their 'Flight' and when released they would preform a burst of flight...each tap would do smaller bursts, power usage would be based on length of time holding the button and be displayed as the scarf glyphs glowing in relation to power usage...so they can cover ground faster, but more in straight lines with more difficulty in handling (gliding would be pretty much the same, but perhaps they fall slightly faster?). The main mechanical difference from the original Journey Character: When they Ping the small scraps of fabric (those flocks) the scraps flow into their sleeves and stay with them as ammunition (along with the flocks original usage of recharging the scarf). A new button assigned to 'Shoot', hold the button for longer range, larger ping, and more damage to enemies...power usage depends on time holding the button. If the scrap hits no target then it returns to your sleeves; if it hits a target the scrap pings the area and damages foes, then wanders aimlessly away from the target (and joins other flocks if nearby). These Ammo-scraps will also recharge your Scarf Power if it ever becomes empty, but only 1 scrap will do the charging and then wander away (So as long as you have ammo-scraps you will have at least 1 glyph of power...and basically, you may sacrifice all your ammo to keep flying.)
I made this Ranged Unit Blue/Silver, to make it stand out from the Ammo-Scraps which will make it easier for the player to know how much ammo they have.
This shouldn't alter the idea of the game too much, could still be mainly a puzzle game, but now with a new ranged attack element factored in...and then perhaps introduce some miniature, human-sized versions of those Flying Serpent Machines that are out to consume the fabrics, that would make for some fun ranged-combat puzzles, like in Oddworld: A Stranger's Wrath. Anyway, here's the quick doodle, what do you think?:
I made this Ranged Unit Blue/Silver, to make it stand out from the Ammo-Scraps which will make it easier for the player to know how much ammo they have.
This shouldn't alter the idea of the game too much, could still be mainly a puzzle game, but now with a new ranged attack element factored in...and then perhaps introduce some miniature, human-sized versions of those Flying Serpent Machines that are out to consume the fabrics, that would make for some fun ranged-combat puzzles, like in Oddworld: A Stranger's Wrath. Anyway, here's the quick doodle, what do you think?:
Thursday, January 5, 2012
The Greys -Final
Did some finishing touches after getting a critique from Jerad Marantz during the final class of Creature Design.
Posted by
Vinh Ha
at
1/05/2012 04:41:00 PM
Labels:
Alien,
Concept,
Creature,
Design,
Digital Painting,
Grey,
Monster,
Photobashing
Saturday, December 17, 2011
The Greys
Posted by
Vinh Ha
at
12/17/2011 02:46:00 AM
Labels:
Alien,
Concept,
Creature,
Design,
Digital Painting,
Grey,
Photobashing
Sunday, December 11, 2011
Sci-Fi Redesigns
Critiques Welcome
The Grey Aliens from Close Encounter
Godzilla
Frankenstein's Monster: More than just dead human parts... animals AND steampunk tech!
Posted by
Vinh Ha
at
12/11/2011 12:32:00 PM
Labels:
Alien,
Concept,
Creature,
Design,
Digital Painting,
Frankenstein,
Godzilla,
Grey,
Monster,
Photobashing
Friday, December 2, 2011
Fantasy Redesigns
Posted by
Vinh Ha
at
12/02/2011 09:33:00 PM
Thursday, November 10, 2011
Tuesday, November 1, 2011
Photobashing
Posted by
Vinh Ha
at
11/01/2011 03:29:00 AM
Labels:
Chris Evans,
Mage,
Orc,
Photobashing
Friday, October 28, 2011
Pumpkinhead
Posted by
Vinh Ha
at
10/28/2011 04:10:00 PM
Labels:
Creature,
Design,
Monster,
Pumpkinhead
Saturday, October 22, 2011
Monday, October 17, 2011
Thursday, October 6, 2011
Therianthropes
Critiques welcome.
Thursday, August 18, 2011
The Adventures of Charlie Chipmunk-Sneak Peek
Just to show you what I have been up to, here are some sample images from the next children's book I am illustrating, called 'The Adventures of Charlie Chipmunk', written by Mike Rubel, go to Books by Rubel, to see the previous book by Mike Rubel that I illustrated. What do you think so far?
Friday, August 12, 2011
What Time is it?
ADVENTURE TIME!
Behold! My Frazetta style Fin, Jake & Lumpy Space Princess (my favorite characters in the style of my favorite artist). Only spent about 3 hours on this one. feedback is welcome! :)
ALGEBRAIC!
Posted by
Vinh Ha
at
8/12/2011 02:31:00 AM
Labels:
Adventure Time,
Fin,
Frazetta,
Jake,
Lumpy Space Princess
Thursday, August 11, 2011
Little Boy Po & Lyrical Su
These are sample images from a children's book I illustrated, called 'Little Boy Po & Lyrical Su', written by Christopher Garner, go to Stranger Comics, to get more details!
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